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IV
2007
IEEE
160views Visualization» more  IV 2007»
16 years 7 days ago
Narratological Constructs in the Gestalt of the 3D Game environment: Aboriginal Knowledge and its Connection to the Data Landsca
This paper reports on a project federally funded by the Australian CRC for Interaction Design (ACID). It investigates the use of a 3D game engine as a landscape metaphor for hosti...
Theodor G. Wyeld, Malcolm Pumpa
CBSE
2005
Springer
15 years 11 months ago
Tailored Responsibility Within Component-Based Systems
The concept of responsibility aims at making a computing system trustworthy for its users despite the fact that failures of IT systems cannot be completely excluded. The presented ...
Elke Franz, Ute Wappler
SIGMETRICS
2004
ACM
15 years 11 months ago
Insensitive load balancing
A large variety of communication systems, including telephone and data networks, can be represented by so-called Whittle networks. The stationary distribution of these networks is...
Thomas Bonald, Matthieu Jonckheere, Alexandre Prou...
EMSOFT
2004
Springer
15 years 11 months ago
Multiple process execution in cache related preemption delay analysis
Cache prediction for preemptive scheduling is an open issue despite its practical importance. First analysis approaches use simplified models for cache behavior or they assume si...
Jan Staschulat, Rolf Ernst
ISORC
2003
IEEE
15 years 11 months ago
Basic Program Structures for Avoiding Priority Inversions
: Structuring real-time concurrent programs in the form of groups of fixed-priority processes is an old art which is appropriate for only a small fraction of modern real-time distr...
K. H. Kim