We have previously presented Qsilver, a flexible simulation system for graphics architectures. In this paper we describe our extensions to this system, which we use— instrument...
Jeremy W. Sheaffer, Kevin Skadron, David P. Luebke
This paper presents an optimisation technique which automatically inlines certain classes within their enclosing class. Inlining a class involves inserting the fields and methods ...
— Typical embedded hardware/software systems are implemented using a combination of C and an HDL such as Verilog. While each is well-behaved in isolation, combining the two gives...
We introduce the simple gesturing user interface (SGUI), an application programming interface (API) for designing user interfaces utilizing simple gesturing on the personal digita...
This paper discusses the current resurgence of interest in the Linda coordination language for parallel and distributed programming. Particularly in the Java field, there have be...