We define reactive simulatability for general asynchronous systems. Roughly, simulatability means that a real system implements an ideal system (specification) in a way that pre...
We present a visual exploration of the field of human-computer interaction through the author and article metadata of four of its major conferences: the ACM conferences on Comput...
Nathalie Henry, Howard Goodell, Niklas Elmqvist, J...
This perspective paper explores principles of unsupervised learning and how they relate to face recognition. Dependency coding and information maximization appear to be central pr...
Unlike the conventional neural network theories and implementations, Huang et al. [Universal approximation using incremental constructive feedforward networks with random hidden n...
Abstract--We propose an automatic method for measuring content-based music similarity, enhancing the current generation of music search engines and recommender systems. Many previo...