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PERSUASIVE
2009
Springer
16 years 1 months ago
Designing empathic computers: the effect of multimodal empathic feedback using animated agent
Experiencing emotional distress is the number one reason why people who are undergoing behaviour modification (e.g. quitting smoking, dieting) suffer from relapses. Providing emot...
Hien Nguyen, Judith Masthoff
FDG
2009
ACM
16 years 1 months ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
MM
2009
ACM
152views Multimedia» more  MM 2009»
16 years 1 months ago
DAVVI: a prototype for the next generation multimedia entertainment platform
In this demo, we present DAVVI, a prototype of the next generation multimedia entertainment platform. It delivers multi-quality video content in a torrent-similar way like known s...
Dag Johansen, Håvard D. Johansen, Tjalve Aar...
PETRA
2009
ACM
16 years 1 months ago
Towards a social fabric for pervasive assistive environments
The digital divide refers to a lack of technological access, part of which involves exclusion from a blooming arena of social interaction. People without mobile phones or PCs cann...
Clare Owens, David E. Millard, Andrew Stanford-Cla...
SIGECOM
2009
ACM
95views ECommerce» more  SIGECOM 2009»
16 years 1 months ago
Eliciting truthful answers to multiple-choice questions
Motivated by the prevalence of online questionnaires in electronic commerce, and of multiple-choice questions in such questionnaires, we consider the problem of eliciting truthful...
Nicolas S. Lambert, Yoav Shoham