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HICSS
2009
IEEE
111views Biometrics» more  HICSS 2009»
16 years 1 months ago
The Impact of Social Support of Guild Members and Psychological Factors on Flow and Game Loyalty in MMORPG
The objective of this study is to identify the relationships in which social support influences flow and game loyalty through character control, character identity, guild identity...
Juseon Kang, Ilsang Ko, Yunjung Ko
SAC
2009
ACM
16 years 1 months ago
Prestige-based peer sampling service: interdisciplinary approach to secure gossip
The Peer Sampling Service (PSS) has been proposed as a method to initiate and maintain the set of connections between nodes in unstructured peer to peer (P2P) networks. The PSS us...
Gian Paolo Jesi, Edoardo Mollona, Srijith K. Nair,...
TEI
2009
ACM
129views Hardware» more  TEI 2009»
16 years 1 months ago
MADO interface: a window like a tangible user interface to look into the virtual world
“MADO Interface” is a tangible user interface consisting of a compact touch-screen display and physical blocks. “MADO” means “window” in Japanese, and MADO Interface i...
Takuya Maekawa, Yuichi Itoh, Norifumi Kawai, Yoshi...
STACS
2009
Springer
16 years 1 months ago
Hardness and Algorithms for Rainbow Connectivity
An edge-colored graph G is rainbow connected if any two vertices are connected by a path whose edges have distinct colors. The rainbow connectivity of a connected graph G, denoted ...
Sourav Chakraborty, Eldar Fischer, Arie Matsliah, ...
ICDM
2009
IEEE
137views Data Mining» more  ICDM 2009»
16 years 1 months ago
Set-Based Boosting for Instance-Level Transfer
—The success of transfer to improve learning on a target task is highly dependent on the selected source data. Instance-based transfer methods reuse data from the source tasks to...
Eric Eaton, Marie desJardins