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AMI
2010
Springer
15 years 3 months ago
An Agent-Based Approach to Care in Independent Living
This paper presents a multi-agent system for the care of elderly people living at home on their own, with the aim to prolong their independence. The system is composed of seven gro...
Bostjan Kaluza, Violeta Mirchevska, Erik Dovgan, M...
IROS
2006
IEEE
151views Robotics» more  IROS 2006»
16 years 14 days ago
Robust Feature Correspondences for Vision-Based Navigation with Slow Frame-Rate Cameras
— We propose a vision-based inertial system that overcomes the problems associated with slow update rates in navigation systems based on high-resolution cameras. Due to bandwidth...
Darius Burschka
BMCBI
2010
277views more  BMCBI 2010»
15 years 6 months ago
PCA2GO: a new multivariate statistics based method to identify highly expressed GO-Terms
Background: Several tools have been developed to explore and search Gene Ontology (GO) databases allowing efficient GO enrichment analysis and GO tree visualization. Nevertheless,...
Marc Bruckskotten, Mario Looso, Franz Cemic, Anne ...
JCC
2007
82views more  JCC 2007»
15 years 6 months ago
Peptide reagent design based on physical and chemical properties of amino acid residues
: It has tremendous values for both drug discovery and basic research to develop a solid bioinformatical tool for guiding peptide reagent design. Based on the physical and chemical...
Qishi Du, Ri-Bo Huang, Yu-Tuo Wei, Cheng-Hua Wang,...
NETGAMES
2004
ACM
15 years 12 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...