We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
Enabling group collaboration is important in computer graphics today. We have developed a framework that supports multiple pointing devices to explore the collaborative utility of...
Florian Vogt, Justin Wong, Barry A. Po, Ritchie Ar...
In recent years, many emerging database applications deal with large sets of continuously moving data objects. Since no computer system can commit continuously occurring infinitesi...
Given a set of n points in d-dimensional Euclidean space, S ⊂ Ed , and a query point q ∈ Ed , we wish to determine the nearest neighbor of q, that is, the point of S whose Euc...
Abstract—In the commonly used DE/rand/1 variant of differential evolution the primary mechanism of generating new solutions is the perturbation of a randomly selected point by a ...