The sheer amount of data produced by modern science research has created a need for the construction and understanding of "data-intensive systems", largescale, distribut...
Chris Mattmann, Daniel J. Crichton, J. Steven Hugh...
With the increasing capabilities of hardware for 3D graphics and network, 3D multi-user environments get more and more interesting for e-business, entertainment and cooperative wo...
We describe a method for performance analysis of large software systems that combines a fast instruction-set simulator with off-line detailed analysis of segments of the execution...
In this paper, we present an algorithm that performs simplification of large geographical maps through a novel use of graphics hardware. Given a map as a collection of non-interse...
Nabil H. Mustafa, Shankar Krishnan, Gokul Varadhan...
We present a novel framework for motion segmentation that combines the concepts of layer-based methods and feature-based motion estimation. We estimate the initial correspondences...