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PG
2003
IEEE
15 years 12 months ago
A State Machine for Real-Time Cutting of Tetrahedral Meshes
We introduce an algorithm that consistently and accurately processes arbitrary intersections in tetrahedral meshes in real-time. The intersection surfaces are modeled up to the cu...
Daniel Bielser, Pascal Glardon, Matthias Teschner,...
RSP
2003
IEEE
103views Control Systems» more  RSP 2003»
15 years 12 months ago
An Instruction Throughput Model of Superscalar Processors
With advances in semiconductor technology, processors are becoming larger and more complex. Future processor designers will face an enormous design space, and must evaluate more a...
Tarek M. Taha, D. Scott Wills
WETICE
2003
IEEE
15 years 12 months ago
Design and Implementation of Virtual Private Services
Large scale distributed applications such as electronic commerce and online marketplaces combine network access with multiple storage and computational elements. The distributed r...
Sotiris Ioannidis, Steven M. Bellovin, John Ioanni...
ITICSE
2003
ACM
15 years 12 months ago
Teaching undergraduate software design in a liberal arts environment using RoboCup
Most large research universities include a software design or software development course as a required or elective component of an undergraduate computer science major. For vario...
Timothy Huang, Frank Swenton
SIGIR
2003
ACM
15 years 12 months ago
Distributed Web Search as a Stochastic Game
Distributed search systems are an emerging phenomenon in Web search, in which independent topic-specific search engines provide search services, and metasearchers distribute userā...
Rinat Khoussainov, Nicholas Kushmerick