We investigate the problem of automatically creating 3D models of man-made environments that we represent as collections of textured planes. A typical approach is to automatically...
The calculation of slope (downhill gradient) for a point in a digital elevation model (DEM) is a common procedure in the hydrological, environmental and remote sensing sciences. T...
Given the facial points extracted from an image of a face in an arbitrary pose, the goal of facial-point-based headpose normalization is to obtain the corresponding facial points ...
Abstract. The Gallant-Lambert-Vanstone (GLV) method is a very efcient technique for accelerating point multiplication on elliptic curves with eciently computable endomorphisms. G...
Large screen displays require new interaction techniques because of their physical size. Even though there are technologies that tackle the problem of interaction with such device...