This paper describes a method for constructing feature landmark database using omnidirectional videos and GPS positions acquired in outdoor environments. The feature landmark data...
Sei Ikeda, Tomokazu Sato, Koichiro Yamaguchi, Naok...
We recently proposed a new and efficient next-bestview algorithm for 3D reconstruction of indoor scenes using active range sensing. We overcome the computation difficulty of evalu...
The design of W-operators from a set of input/output examples for large windows is a hard problem. From the statistical standpoint, it is hard because of the large number of examp...
Conventional instruction fetch mechanisms fetch contiguous blocks of instructions in each cycle. They are difficult to scale since taken branches make it hard to increase the siz...
Common problem encountered in the analysis of dynamic scene is the problem of simultaneous estimation of the number of models and their parameters. This problem becomes difficult a...