We propose a new method for matching two 3D point sets of identical cardinality with global similarity but local non-rigid deformations and distribution errors. This problem arises...
Recently, Wobbrock et al. (2008) derived a predictive model of pointing accuracy to complement Fitts’ law’s predictive model of pointing speed. However, their model was based ...
In this paper, we propose a method for directly rendering point sets which only have positional information by using recent graphics processors (GPUs). Almost all the algorithms in...
We develop a point based method for solving finitely nested interactive POMDPs approximately. Analogously to point based value iteration (PBVI) in POMDPs, we maintain a set of bel...
We present an algorithm for computation of interpolatory splines of arbitrary order at triadic rational points. The algorithm is based on triadic subdivision of splines. Explicit ...