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VISUALIZATION
2002
IEEE
15 years 11 months ago
Geometric Surface Smoothing via Anisotropic Diffusion of Normals
This paper introduces a method for smoothing complex, noisy surfaces, while preserving (and enhancing) sharp, geometric features. It has two main advantages over previous approach...
Tolga Tasdizen, Ross T. Whitaker, Paul Burchard, S...
ICPR
2006
IEEE
16 years 7 months ago
Rule Extraction from Support Vector Machines: Measuring the Explanation Capability Using the Area under the ROC Curve
Recently, the area of rule extraction from support vector machines (SVMs) has been explored. One important indication of the success of a rule extraction method is the performance...
Andrew P. Bradley, Nahla H. Barakat
ICPR
2006
IEEE
16 years 7 months ago
Linear model combining by optimizing the Area under the ROC curve
In some classification problems, like the detection of illnesses in patients, classes are very unbalanced and the misclassification costs for different classes vary significantly....
David M. J. Tax, Robert P. W. Duin
HAPTICS
2006
IEEE
16 years 20 days ago
A Limit-Curve Based Soft Finger god-object Algorithm
This paper presents a new soft-finger haptic rendering algorithm based on the concept of limit curve which was previously used by the robotic manipulation community to study slid...
Antonio Frisoli, Emanuele Ruffaldi, Massimo Bergam...
VISUALIZATION
2005
IEEE
16 years 6 days ago
Curve-Skeleton Applications
Curve-skeletons are thinned 1D representations of 3D objects useful for many visualization tasks including virtual navigation, reduced-model formulation, visualization improvement...
Nicu D. Cornea, Deborah Silver, Patrick Min