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SIGGRAPH
1995
ACM
15 years 10 months ago
Interactive physically-based manipulation of discrete/continuous models
Physically-based modeling has been used in the past to support a variety of interactive modeling tasks including free-form surface design, mechanism design, constrained drawing, a...
Mikako Harada, Andrew P. Witkin, David Baraff
SIGGRAPH
1995
ACM
15 years 10 months ago
Intelligent scissors for image composition
We present a new, interactive tool called Intelligent Scissors which we use for image segmentation and composition. Fully automated segmentation is an unsolved problem, while manu...
Eric N. Mortensen, William A. Barrett
SIGGRAPH
1987
ACM
15 years 10 months ago
Direct least-squares fitting of algebraic surfaces
In the course of developing a system for fitting smooth curves to camera input we have developed several direct (i.e. noniterative) methods for fitting a shape (line, circle, conic...
Vaughan R. Pratt
DCC
2010
IEEE
15 years 10 months ago
A Fast Compact Prefix Encoding for Pattern Matching in Limited Resources Devices
This paper improves the Tagged Suboptimal Codes (TSC) compression scheme in several ways. We show how to process the TSC as a universal code. We introduce the TSCk as a family of ...
S. Harrusi, Amir Averbuch, N. Rabin
FPLAY
2008
15 years 8 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
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