We introduce a computational framework for discovering regular or repeated geometric structures in 3D shapes. We describe and classify possible regular structures and present an e...
Mark Pauly, Niloy J. Mitra, Johannes Wallner, Helm...
In this paper, we introduce a system to virtually restore damaged or historically significant objects without needing to physically change the object in any way. Our work addresse...
A semi-automatic approach is presented that enables the generation of a high-quality 3D model of a static object from an image sequence that was taken by a moving, uncalibrated co...
In today's fast-paced world, it is increasingly difficult to understand and act promptly upon the content of the many information streams available. Temporal pooling addresse...
Conrad Albrecht-Buehler, Benjamin Watson, David A....
Bresenham's algorithm minimizes error in drawing lines on integer grid points; leap year calculations, surprisingly, are a generalization. We compare the two calculations, exp...