In this paper we present our ideas for an Arimaa-playing program (also called a bot) that uses plans and pattern matching to guide a highly selective search. We restrict move gener...
Abstract. We present a new exploration term, more efficient than classical UCT-like exploration terms. It combines efficiently expert rules, patterns extracted from datasets, All-M...
Abstract. Games are considered important benchmark tasks of artificial intelligence research. Modern strategic board games can typically be played by three or more people, which m...
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
Range searching is a fundamental problem in computational geometry. The problem involves preprocessing a set of n points in Rd into a data structure, so that it is possible to det...
Sunil Arya, Guilherme Dias da Fonseca, David M. Mo...