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TVCG
2008
138views more  TVCG 2008»
15 years 6 months ago
Real-Time Path Planning in Dynamic Virtual Environments Using Multiagent Navigation Graphs
We present a novel approach for efficient path planning and navigation of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multiagent Navigatio...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...
COMPUTING
2004
125views more  COMPUTING 2004»
15 years 6 months ago
Robust Spherical Parameterization of Triangular Meshes
Parameterization of 3D mesh data is important for many graphics and mesh processing applications, in particular for texture mapping, remeshing and morphing. Closed, manifold, genu...
Alla Sheffer, Craig Gotsman, Nira Dyn
NGC
1998
Springer
171views Communications» more  NGC 1998»
15 years 6 months ago
Programming Languages for Distributed Applications
Much progress has been made in distributed computing in the areas of distribution structure, open computing, fault tolerance, and security. Yet, writing distributed applications r...
Seif Haridi, Peter Van Roy, Per Brand, Christian S...
TOG
2002
208views more  TOG 2002»
15 years 6 months ago
Video matting of complex scenes
This paper describes a new framework for video matting, the process of pulling a high-quality alpha matte and foreground from a video sequence. The framework builds upon technique...
Yung-Yu Chuang, Aseem Agarwala, Brian Curless, Dav...
JVCA
2008
58views more  JVCA 2008»
15 years 6 months ago
View-dependent dynamics of articulated bodies
We propose a method for view-dependent simplification of articulated-body dynamics, which enables an automatic trade-off between visual precision and computational efficiency. We ...
Sujeong Kim, Stephane Redon, Young J. Kim
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