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INFORMATICALT
2010
116views more  INFORMATICALT 2010»
15 years 5 months ago
An Approach to Formalize Metainformation of Software Localizable Resources
Software localization is one of important tasks to insure a successful computer user experience. The paper discusses how localization of the software dialog text can be accelerated...
Valentina Dagiene, Tatjana Jevsikova
VC
2008
100views more  VC 2008»
15 years 5 months ago
GPU-based rendering for deformable translucent objects
Abstract In this paper we introduce an approximate image-space approach for real-time rendering of deformable translucent models by flattening the geometry and lighting information...
Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng ...
JUCS
2010
97views more  JUCS 2010»
15 years 5 months ago
Supporting Mobile Users in Selecting Target Devices
: The availability of applications able to exploit multi-device environments is steadily increasing. Rather than using all devices in the same way, users tend to assign different r...
Giuseppe Ghiani, Fabio Paternò
MICCAI
2010
Springer
15 years 5 months ago
Fast Ultrasound Image Simulation Using the Westervelt Equation
Abstract. The simulation of ultrasound wave propagation is of high interest in fields as ultrasound system development and therapeutic ultrasound. From a computational point of vi...
Athanasios Karamalis, Wolfgang Wein, Nassir Navab
VSGAMES
2010
120views Game Theory» more  VSGAMES 2010»
15 years 5 months ago
Randomly Generated 3D Environments for Serious Games
— This paper describes a variety of methods that can be used to create realistic, random 3D environments for serious games requiring real-time performance. These include the gene...
Jeremy Noghani, Fotis Liarokapis, Eike Falk Anders...
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