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CVGIP
2006
123views more  CVGIP 2006»
15 years 6 months ago
Modeling hairy plants
The appearance of computer generated plants has improved significantly due to recent advances in both modeling and rendering. In this paper we describe a system that further impro...
Martin Fuhrer, Henrik Wann Jensen, Przemyslaw Prus...
CGF
2007
127views more  CGF 2007»
15 years 6 months ago
Crowds by Example
We present an example-based crowd simulation technique. Most crowd simulation techniques assume that the behavior exhibited by each person in the crowd can be defined by a restri...
Alon Lerner, Yiorgos Chrysanthou, Dani Lischinski
JAIR
2008
138views more  JAIR 2008»
15 years 6 months ago
Networks of Influence Diagrams: A Formalism for Representing Agents' Beliefs and Decision-Making Processes
This paper presents Networks of Influence Diagrams (NID), a compact, natural and highly expressive language for reasoning about agents' beliefs and decision-making processes....
Ya'akov Gal, Avi Pfeffer
JGTOOLS
2008
98views more  JGTOOLS 2008»
15 years 6 months ago
Efficient GPU-Based Texture Interpolation using Uniform B-Splines
Abstract. This article presents uniform B-spline interpolation, completely contained on the graphics processing unit (GPU). This implies that the CPU does not need to compute any l...
Daniel Ruijters, Bart M. ter Haar Romeny, Paul Sue...
CPHYSICS
2007
88views more  CPHYSICS 2007»
15 years 6 months ago
Programming physics softwares in Flash
We discuss various aspects of programming physics education software in Adobe Flash. Since the authoring environment for Flash is initially developed for non-programmers, it is ea...
Koo-Chul Lee, Julian Lee
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