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WSC
2004
15 years 8 months ago
A Probabilistic Total System Approach to the Simulation of Complex Environmental Systems
GoldSim is a powerful and flexible Windows-based computer program for carrying out probabilistic simulations of complex systems to support management and decisionmaking in enginee...
Rick Kossik, Ian Miller
WSCG
2004
159views more  WSCG 2004»
15 years 8 months ago
A Fast Method for Applying Rigid Transformations to Volume Data
Volume rendering is a widespread method for displaying graphical models in fields such as medical visualization or engineering. The required image information is stored in a volum...
Jan Fischer, Ángel del Río
WSCG
2004
224views more  WSCG 2004»
15 years 8 months ago
Modelling Effects of Wind Fields in Cloth Animation
In this paper we show how to incorporate effects of wind fields in cloth animations. We discuss two different approaches to model force fields describing air motion and show how t...
Michael Keckeisen, Stefan Kimmerle, Bernhard Thoma...
WSCG
2004
137views more  WSCG 2004»
15 years 8 months ago
Fractal Image Compression for Efficient Texture Mapping
Texture mapping has traditionally been used to add visual realism to computer graphics images. In the paper we propose an alternative technique for image texture handling. We use ...
Jerzy Stachera, Slawomir S. Nikiel
VCIP
2003
146views Communications» more  VCIP 2003»
15 years 8 months ago
Real-time free-viewpoint video rendering from volumetric geometry
The aim of this work is to render high-quality views of a dynamic scene from novel viewpoints in real-time. An online system available at our institute computes the visual hull as...
Bastian Goldlücke, Marcus A. Magnor
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