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MM
2009
ACM
139views Multimedia» more  MM 2009»
16 years 1 months ago
Interacting with a personal cubic 3D display
We describe a demonstration of four novel interaction techniques for a cubic head-coupled 3D display. The interactions illustrated include: viewing a static scene, navigating thro...
Billy Lam, Ian Stavness, Ryan Barr, Sidney Fels
VRCAI
2009
ACM
16 years 1 months ago
Collision-free travel with terrain maps
Terrain maps, commonly used for updating elevation values of a moving object (i.e., a traveler), may be conveniently used for detecting and preventing collisions between the trave...
Andrei Sherstyuk, Anton Treskunov
CDC
2008
IEEE
137views Control Systems» more  CDC 2008»
16 years 1 months ago
Increasingly correct message passing averaging algorithms
Abstract— We study averaging algorithms, when implemented in large networks of wirelessly connected elements. We extend the notion of “Increasing Correctness” (IC) which was ...
Kurt Plarre, Francesco Bullo
ISMAR
2008
IEEE
16 years 1 months ago
Vesp'R: design and evaluation of a handheld AR device
This paper focuses on the design of devices for handheld spatial interaction. In particular, it addresses the requirements and construction of a new platform for interactive AR, d...
Eduardo E. Veas, Ernst Kruijff
3DIM
2007
IEEE
16 years 1 months ago
Interactive Scanning of Haptic Textures and Surface Compliance
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
Sheldon Andrews, Jochen Lang
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