In multiagent systems, strategic settings are often analyzed under the assumption that the players choose their strategies simultaneously. However, this model is not always realis...
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
"This book is intended for human factors engineers requiring current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments. ...
Norman I. Badler, Cary B. Phillips, Bonnie L. Webb...
These lecture notes cover several topics such as Preliminaries on Modern Economics and Mathematics, Consumer Theory, Production Theory, Choice Under Uncertainty, Game Theory, Theor...
This paper describes the design and implementation of Beat Boxing, a percussive gestural interface for the live performance of electronic music and control of computerbased games ...