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CHI
2010
ACM
15 years 10 months ago
Designing games for learning: insights from conversations with designers
This paper presents insights about design practices that can lead to effective and fun games for learning, gleaned from interviews with experienced game developers. We based our a...
Katherine Isbister, Mary Flanagan, Chelsea Hash
GLOBECOM
2007
IEEE
15 years 10 months ago
Resource Efficient Survivable Clustering for Wireless Sensor Networks
Abstract-- In this paper, we address both lifetime and survivability issues in wireless sensor networks (WSNs). We present an easy-to-implement clustering method called DED (distri...
Mohammad Masud Hasan, Jason P. Jue
WSC
2008
15 years 9 months ago
An object-oriented programming approach for a GIS data-driven simulation model of traffic on an inland waterway
This research proposes the integration of a Geographic Information System (GIS) with the Arena Simulation software to model the transit of ocean-going vessels through the Panama C...
Daniel Sasso, William E. Biles
CSEE
2006
Springer
15 years 8 months ago
Viope as a Tool for Teaching Introductory Programming: An Empirical Investigation
In this paper we describe the use of a tool from Viope for teaching introductory programming. We have noticed in our previous courses that the students often have trouble connecti...
Jeffrey C. Carver, Lisa Henderson
ICALT
2007
IEEE
15 years 8 months ago
A Collaborative Medical Case Authoring Environment Based on UMLS
In this paper, we present a novel collaborative authoring tool that was designed to allow medical teachers to formalize and visualize their knowledge for medical intelligent tutor...
Siriwan Suebnukarn, Phattanapon Rhienmora, Peter H...