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TOG
2008
136views more  TOG 2008»
15 years 6 months ago
Adaptive cutaways for comprehensible rendering of polygonal scenes
In 3D renderings of complex scenes, objects of interest may be occluded by those of secondary importance. Cutaway renderings address this problem by omitting portions of secondary...
Michael Burns, Adam Finkelstein
AAMAS
2004
Springer
15 years 6 months ago
Tropos: An Agent-Oriented Software Development Methodology
Our goal in this paper is to introduce and motivate a methodology, called Tropos,1 for building agent oriented software systems. Tropos is based on two key ideas. First, the notion...
Paolo Bresciani, Anna Perini, Paolo Giorgini, Faus...
AROBOTS
2002
126views more  AROBOTS 2002»
15 years 6 months ago
Selecting Landmarks for Localization in Natural Terrain
We describe techniques to optimally select landmarks for performing mobile robot localization by matching terrain maps. The method is based upon a maximum-likelihood robot localiza...
Clark F. Olson
ICIDS
2010
Springer
15 years 5 months ago
Crowd-Sourced AI Authoring with ENIGMA
Abstract. ENIGMA is an experimental platform for collaborative authoring of the behaviour of autonomous virtual characters in interactive narrative applications. The main objective...
Michael Kriegel, Ruth Aylett
ICWE
2010
Springer
15 years 5 months ago
Automated Generation of Itineraries in Recommender Systems for Tourism
Current recommender systems can support tourists in choosing travel products (accommodation, activities, means of transport, etc.), in planning long trips, and in profitably spendi...
Pierpaolo Di Bitonto, Francesco Di Tria, Maria Lat...