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IJCAI
2007
15 years 8 months ago
Towards Reasoning about the Past in Neural-symbolic Systems
Reasoning about the past is of fundamental importance in several applications in computer science and artificial intelligence, including reactive systems and planning. In this pa...
Rafael V. Borges, Luís C. Lamb, Artur S. d'...
SEDE
2007
15 years 8 months ago
AVRATAR: A virtual environment for puppet animation
When it comes to three dimensional computer animations, the use of live actors to control the movements of onscreen characters produces a realism that is unsurpassed. But so are t...
Alexander Redei, Ed Tumbusch, Josh Koberstein, Ser...
ALENEX
2004
116views Algorithms» more  ALENEX 2004»
15 years 8 months ago
A Computational Framework for Handling Motion
We present a framework for implementing geometric algorithms involving motion. It is written in C++ and modeled after and makes extensive use of CGAL (Computational Geometry Algor...
Leonidas J. Guibas, Menelaos I. Karavelas, Daniel ...
ACE
2003
133views Education» more  ACE 2003»
15 years 8 months ago
The Webworkforce - a learning repository to support educators, trainers and Information Technology courses
This paper provides a first account of1 the Building the Internet Workforce project. A number of further papers are planned. An outline of the project’s progress and outcomes is...
John P. Bell, Don Schauder
ICWS
2004
IEEE
15 years 8 months ago
Team-based Agents for Proactive Failure Handling in Dynamic Composition of Web Services
Currently web services composition problems are addressed using AI planning techniques . The team-based approach, with emphases on the sharing of mental models and proactive colla...
Xiaocong Fan, Karthikeyan Umapathy, John Yen, Sand...