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GECCO
2008
Springer
179views Optimization» more  GECCO 2008»
15 years 7 months ago
Developing neural structure of two agents that play checkers using cartesian genetic programming
A developmental model of neural network is presented and evaluated in the game of Checkers. The network is developed using cartesian genetic programs (CGP) as genotypes. Two agent...
Gul Muhammad Khan, Julian Francis Miller, David M....
AAMAS
2010
Springer
15 years 6 months ago
Teaching a pet-robot to understand user feedback through interactive virtual training tasks
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Anja Austermann, Seiji Yamada
ML
2002
ACM
163views Machine Learning» more  ML 2002»
15 years 6 months ago
Structural Modelling with Sparse Kernels
A widely acknowledged drawback of many statistical modelling techniques, commonly used in machine learning, is that the resulting model is extremely difficult to interpret. A numb...
Steve R. Gunn, Jaz S. Kandola

Book
545views
17 years 2 months ago
Artificial Intelligence: A Modern Approach
"Artificial Intelligence (AI) is a big field, and this is a big book. We have tried to explore the full breadth of the field, which encompasses logic, probability, and continu...
Stuart Russell and Peter Norvig
ICML
1998
IEEE
16 years 7 months ago
Heading in the Right Direction
Stochastic topological models, and hidden Markov models in particular, are a useful tool for robotic navigation and planning. In previous work we have shown how weak odometric dat...
Hagit Shatkay, Leslie Pack Kaelbling