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AAI
2000
122views more  AAI 2000»
15 years 6 months ago
High-Level Interpretation in Virtual Environments
: As Virtual Environments applications become more complex, there is a need to interpret user interaction in terms of high-level concepts. In this paper, we investigate the relatio...
Marc Cavazza, Ian Palmer
CGF
2002
108views more  CGF 2002»
15 years 6 months ago
Real-time Animation of Dressed Virtual Humans
In this paper, we describe a method for cloth animation in real-time. The algorithm works in a hybrid manner exploiting the merits of both the physical-based and geometric deforma...
Frederic Cordier, Nadia Magnenat-Thalmann
EXPERT
2000
58views more  EXPERT 2000»
15 years 6 months ago
Social Constraints on Animate Vision
Our group builds robots to operate in natural, social environments. The challenge of interacting with humans constrains how our robots appear physically, how they move, how they p...
Cynthia Breazeal, Aaron Edsinger, Paul M. Fitzpatr...
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PUC
2000
114views more  PUC 2000»
15 years 6 months ago
Magic Wardrobe: Situated Shopping from your own Bedroom
In this paper, we describe a research prototype, called MAGIC WARDROBE, which serves as a physical interface between the consumer and the online marketplace. This new kind of wardr...
Dadong Wan
PUC
2002
150views more  PUC 2002»
15 years 6 months ago
New Active Tools for Supporting Narrative Structures
: Constructing stories is a type of playing that involves mobilizing the storyteller's imagination and finding original ways to convey narrative intentions. When a child inven...
Françoise Decortis, Antonio Rizzo