Group pattern was introduced to find groups of mobile users associated by means of physical distance and amount of time spent together. This paper addresses the inherent problem of...
Abstract. This paper presents the validation methodology established and applied during the development of a wireless LAN application. The target of the development is the implemen...
This paper describes in details the implementation of the ActiveCube system. ActiveCube allows users to construct and interact with 3D environments by using physical cubes as bi-di...
In this paper, we introduce a new hexapedal locomotion controller that simulation evidence suggests will be capable of driving our RHex robot at speeds exceeding five body length...
Real-world objects exhibit rich physical interaction behaviours on contact. Such behaviours depend on how heavy and hard it is when held, how its surface feels when touched, how i...
Hiromi T. Tanaka, Kiyotaka Kushihama, Naoki Ueda, ...