In this paper, we propose a complete model handling the physical simulation of deformable 1D objects. We formulate continuous expressions for stretching, bending and twisting ener...
Adrien Theetten, Laurent Grisoni, Claude Andriot, ...
In this paper, we present a 3D registration algorithm based on simulated physical force/moment for articulated human motion tracking. Provided with sparsely reconstructed 3D human ...
Linear and multi-linear models of object shape/appearance (PCA, 3DMM, AAM/ASM, multilinear tensors) have been very popular in computer vision. In this paper, we analyze the validi...
Quantum systems are promising candidates of future computing and information processing devices. In a large system, information about the quantum states and processes may be incomp...
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...