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» Physically Based Deformable Models in Computer Graphics
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ECAL
2005
Springer
15 years 11 months ago
Ant-Based Computing
We propose a biologically and physically plausible model for ants and pheromones, and show this model to be sufficiently powerful to simulate the computation of arbitrary logic cir...
Loizos Michael
CACM
2000
101views more  CACM 2000»
15 years 6 months ago
Animating fracture
In this paper, we describe a method for realistically animating ductile fracture in common solid materials such as plastics and metals. The effects that characterize ductile fract...
James F. O'Brien, Jessica K. Hodgins
VLUDS
2010
138views Visualization» more  VLUDS 2010»
15 years 29 days ago
Finite Element Analysis for Linear Elastic Solids Based on Subdivision Schemes
Finite element methods are used in various areas ranging from mechanical engineering to computer graphics and bio-medical applications. In engineering, a critical point is the gap...
Daniel Burkhart, Bernd Hamann, Georg Umlauf
NIPS
2004
15 years 7 months ago
The Correlated Correspondence Algorithm for Unsupervised Registration of Nonrigid Surfaces
We present an unsupervised algorithm for registering 3D surface scans of an object undergoing significant deformations. Our algorithm does not need markers, nor does it assume pri...
Dragomir Anguelov, Praveen Srinivasan, Hoi-Cheung ...
ICMCS
2000
IEEE
135views Multimedia» more  ICMCS 2000»
15 years 10 months ago
Tracking of Multiple Faces for Human-Computer Interfaces and Virtual Environments
In this paper, we describe a real-time face-tracking algorithm. We start with single face tracking based on statistical color modeling and the deformable template. We then expand ...
Fu Jie Huang, Tsuhan Chen