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» Physically Based Deformable Models in Computer Graphics
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SOFSEM
2005
Springer
15 years 11 months ago
Modeling Data Integration with Updateable Object Views
Recently, a range of applications of views increases. Views are not anymore tightly related to classical databases – there are proposals to use them as means of data transformati...
Piotr Habela, Krzysztof Kaczmarski, Hanna Kozankie...
CHI
2010
ACM
16 years 1 months ago
Prefab: implementing advanced behaviors using pixel-based reverse engineering of interface structure
Current chasms between applications implemented with different user interface toolkits make it difficult to implement and explore potentially important interaction techniques in n...
Morgan Dixon, James Fogarty
MOBICOM
2012
ACM
13 years 8 months ago
CloudIQ: a framework for processing base stations in a data center
The cellular industry is evaluating architectures to distribute the signal processing in radio access networks. One of the options is to process the signals of all base stations o...
Sourjya Bhaumik, Shoban Preeth Chandrabose, Manjun...
IJDAR
2006
103views more  IJDAR 2006»
15 years 6 months ago
Table-processing paradigms: a research survey
Tables are a ubiquitous form of communication. While everyone seems to know what a table is, a precise, analytical definition of "tabularity" remains elusive because some...
David W. Embley, Matthew Hurst, Daniel P. Lopresti...
ICIP
1999
IEEE
16 years 7 months ago
Quadtrees for Embedded Surface Visualization: Constraints and Efficient Data Structures
The quadtree data structure is widely used in digital image processing and computer graphics for modeling spatial segmentation of images and surfaces. A quadtree is a tree in whic...
Laurent Balmelli, Jelena Kovacevic, Martin Vetterl...