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» Physically Based Deformable Models in Computer Graphics
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GG
2010
Springer
15 years 7 months ago
A Component Concept for Typed Graphs with Inheritance and Containment Structures
Model-driven development (MDD) has become a promising trend in software engineering. The model-driven development of highly complex software systems may lead to large models which ...
Stefan Jurack, Gabriele Taentzer
CHI
1999
ACM
15 years 10 months ago
Bridging Strategies for VR-Based Learning
A distributed immersive virtual environment was deployed as a component of a pedagogical strategy for teaching third grade children that the Earth is round. The displacement strat...
Thomas G. Moher, Andrew E. Johnson, Stellan Ohlsso...
AIMS
2007
Springer
16 years 16 days ago
IBGP Confederation Provisioning
This paper proposes an optimization method for the design of large scale confederation based BGP networks. We propose a graph based model and an associated metric to evaluate the r...
Mohamed Nassar, Radu State, Olivier Festor
CVPR
2009
IEEE
17 years 13 days ago
Learning Mixed Templates for Object Recognition
This article proposes a method for learning object templates composed of local sketches and local textures, and investigates the relative importance of the sketches and textures ...
Haifeng Gong, Song Chun Zhu, Ying Nian Wu, Zhangzh...
CVPR
2007
IEEE
16 years 8 months ago
Speckle Tracking in 3D Echocardiography with Motion Coherence
Tracking of speckles in echocardiography enables the study of myocardium deformation, and thus can provide insights about heart structure and function. Most of the current methods...
Xubo B. Song, Andriy Myronenko, David J. Sahn