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» Physically Based Deformable Models in Computer Graphics
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AMDO
2010
Springer
15 years 5 months ago
Estimating 3D Pose via Stochastic Search and Expectation Maximization
In this paper an approach is described to estimate 3D pose using a part based stochastic method. A proposed representation of the human body is explored defined over joints that e...
Ben Daubney, Xianghua Xie
RT
2005
Springer
15 years 11 months ago
Experimental Analysis of BRDF Models
The Bidirectional Reflectance Distribution Function (BRDF) describes the appearance of a material by its interaction with light at a surface point. A variety of analytical models...
Addy Ngan, Frédo Durand, Wojciech Matusik
WACV
2005
IEEE
15 years 12 months ago
Incorporating Object Tracking Feedback into Background Maintenance Framework
Adaptive background modeling/subtraction techniques are popular, in particular, because they are able to cope with background variations that are due to lighting variations. Unfor...
Leonid Taycher, John W. Fisher III, Trevor Darrell
VIP
2001
15 years 7 months ago
Facial Feature Location with Delaunay Triangulation/Voronoi Diagram Calculation
Facial features determination is essential in many applications such as personal identification, 3D face modeling and model based video coding. Fast and accurate facial feature ex...
Yi Xiao, Hong Yan
GECCO
2008
Springer
171views Optimization» more  GECCO 2008»
15 years 7 months ago
An EDA based on local markov property and gibbs sampling
The key ideas behind most of the recently proposed Markov networks based EDAs were to factorise the joint probability distribution in terms of the cliques in the undirected graph....
Siddhartha Shakya, Roberto Santana