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» Physically Based Deformable Models in Computer Graphics
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ICMI
2007
Springer
129views Biometrics» more  ICMI 2007»
16 years 15 days ago
Towards smart meeting: enabling technologies and a real-world application
In this paper, we describe the enabling technologies to develop a smart meeting system based on a three layered generic model. From physical level to semantic level, it consists o...
Zhiwen Yu, Motoyuki Ozeki, Yohsuke Fujii, Yuichi N...
ISWC
2003
IEEE
15 years 11 months ago
Sensing and Modeling Human Networks using the Sociometer
Knowledge of how people interact is important in many disciplines, e.g. organizational behavior, social network analysis, information diffusion and knowledge management applicatio...
Tanzeem Choudhury, Alex Pentland
VIS
2004
IEEE
124views Visualization» more  VIS 2004»
16 years 7 months ago
Constrained Inverse Volume Rendering for Planetary Nebulae
Determining the three-dimensional structure of distant astronomical objects is a challenging task, given that terrestrial observations provide only one viewpoint. For this task, b...
Charles D. Hansen, Gordon L. Kindlmann, Marcus A. ...
CHI
2007
ACM
16 years 6 months ago
Towards a new method for the evaluation of reality based interaction
In this paper we present work toward a new method of evaluation for Reality-Based Interaction Styles that we call Cognitive Description and Evaluation of Interaction (CoDeIn). Thi...
Georgios Christou
ACCV
2006
Springer
16 years 11 days ago
Vision-Based Posing of 3D Virtual Actors
Construction of key poses is one of the most tedious and time consuming steps in synthesizing of 3D virtual actors. Recent alternate schemes expect the user to specify two inputs. ...
Ameya S. Vaidya, Appu Shaji, Sharat Chandran