Sciweavers

2114 search results - page 282 / 423
» Physically Based Deformable Models in Computer Graphics
Sort
View
SIGGRAPH
1992
ACM
15 years 10 months ago
Through-the-lens camera control
In this paper we introduce through-the-lens camera control, a body of techniques that permit a user to manipulate a virtual camera by controlling and constraining features in the ...
Michael Gleicher, Andrew P. Witkin
GI
2009
Springer
15 years 4 months ago
Test your Strategy - Intuitive Strategy Definition and Evaluation for Novices and Experts
: ConnectIT uses a graphical representation to express strategies for playing the connect-four game. With this tool we can transfer complex knowledge about the connect-four game it...
Sven Jörges, Marco Bakera, Tiziana Margaria, ...
GIS
2007
ACM
16 years 16 days ago
Cell-based generalization of 3D building groups with outlier management
In this paper, we present a technique that generalizes 3D building groups of virtual 3D city models according to a cell structure that is derived from infrastructure networks. In ...
Tassilo Glander, Jürgen Döllner
SSDBM
2006
IEEE
140views Database» more  SSDBM 2006»
16 years 11 days ago
A Dynamic Mobility Histogram Construction Method Based on Markov Chains
With the recent progress of spatial information technologies and communication technologies, it has become easier to track positions of a large number of moving objects in real-ti...
Yoshiharu Ishikawa, Yoji Machida, Hiroyuki Kitagaw...
AI
1999
Springer
15 years 6 months ago
Cooperative Behavior Acquisition for Mobile Robots in Dynamically Changing Real Worlds Via Vision-Based Reinforcement Learning a
In this paper, we first discuss the meaning of physical embodiment and the complexity of the environment in the context of multi-agent learning. We then propose a vision-based rei...
Minoru Asada, Eiji Uchibe, Koh Hosoda