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» Physically Based Deformable Models in Computer Graphics
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VIS
2004
IEEE
227views Visualization» more  VIS 2004»
16 years 7 months ago
Intuitive and Interactive Modification of Large Finite Element Models
Virtual prototyping is increasingly replacing real mock-ups and experiments in industrial product development. Part of this process is the simulation of structural and functional ...
Dirc Rose, Katrin Bidmon, Thomas Ertl
IWSEC
2007
Springer
16 years 16 days ago
Run-Time Randomization to Mitigate Tampering
The problem of defending software against tampering by a malicious host is not expected to be solved soon. Rather than trying to defend against the first attack, randomization tri...
Bertrand Anckaert, Mariusz H. Jakubowski, Ramarath...
ECCV
2006
Springer
15 years 10 months ago
Learning Semantic Scene Models by Trajectory Analysis
Abstract. In this paper, we describe an unsupervised learning framework to segment a scene into semantic regions and to build semantic scene models from longterm observations of mo...
Xiaogang Wang, Kinh Tieu, Eric Grimson
AI
2002
Springer
15 years 6 months ago
The size distribution for Markov equivalence classes of acyclic digraph models
Bayesian networks, equivalently graphical Markov models determined by acyclic digraphs or ADGs (also called directed acyclic graphs or dags), have proved to be both effective and ...
Steven B. Gillispie, Michael D. Perlman
3DOR
2008
15 years 8 months ago
Part Analogies in Sets of Objects
Shape retrieval can benefit from analogies among similar shapes and parts of different objects. By partitioning an object to meaningful parts and finding analogous parts in other ...
Shy Shalom, Lior Shapira, Ariel Shamir, Daniel Coh...