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» Physically Based Deformable Models in Computer Graphics
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CGI
1998
IEEE
15 years 10 months ago
An Anti-Aliasing Method for Parallel Rendering
This paper describes a parallel rendering method based on the adaptive supersampling technique to produce anti-aliased images with minimal memory consumption. Unlike traditional s...
Sam Lin, Rynson W. H. Lau, Xiaola Lin, Paul Y. S. ...
CVBIA
2005
Springer
15 years 12 months ago
Simultaneous Segmentation and Motion Recovery in 3D Cardiac Image Analysis
Accurate and robust estimation of the three-dimensional left ventricular geometry and deformation has important clinical implications for better diagnosis and understanding of isch...
Ling Zhuang, Huafeng Liu, Wei Chen, Hujun Bao, Pen...
ACCV
2010
Springer
15 years 1 months ago
Multiple Viewpoint Recognition and Localization
This paper presents a novel approach for labeling objects based on multiple spatially-registered images of a scene. We argue that such a multi-view labeling approach is a better fi...
Scott Helmer, David Meger, Marius Muja, James J. L...
CSC
2006
15 years 7 months ago
Parallel Load Balancing Heuristics for Radiative Heat Transfer Calculations
The computation of radiative effects by the Photon Monte Carlo method is computationally demanding, especially when complex, nongray absorption models are employed. To solve such c...
Kamal Viswanath, Ivana Veljkovic, Paul E. Plassman...
MOBIHOC
2006
ACM
16 years 6 months ago
Topology control meets SINR: : the scheduling complexity of arbitrary topologies
To date, topology control in wireless ad hoc and sensor networks--the study of how to compute from the given communication network a subgraph with certain beneficial properties--h...
Thomas Moscibroda, Roger Wattenhofer, Aaron Zollin...