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» Physically Based Deformable Models in Computer Graphics
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GIS
2010
ACM
15 years 4 months ago
Natural neighbor interpolation based grid DEM construction using a GPU
With modern LiDAR technology the amount of topographic data, in the form of massive point clouds, has increased dramatically. One of the most fundamental GIS tasks is to construct...
Alex Beutel, Thomas Mølhave, Pankaj K. Agar...
VMV
2003
164views Visualization» more  VMV 2003»
15 years 7 months ago
A Parallel Framework for Silhouette-Based Human Motion Capture
This paper presents a method to capture human motion from silhouettes of a person in multi-view video streams. Applying a hierarchical kinematic body model motion parameters are e...
Christian Theobalt, Joel Carranza, Marcus A. Magno...
TOG
2008
127views more  TOG 2008»
15 years 6 months ago
Freeform surfaces from single curved panels
Motivated by applications in architecture and manufacturing, we discuss the problem of covering a freeform surface by single curved panels. This leads to the new concept of semi-d...
Helmut Pottmann, Alexander Schiftner, Pengbo Bo, H...
DCC
2005
IEEE
16 years 6 months ago
Signcryption with Non-interactive Non-repudiation
Signcryption [35] is a public key primitive that achieves the functionality of both an encryption scheme and a signature scheme simultaneously. It does this more efficiently than a...
John Malone-Lee
DCC
2001
IEEE
16 years 6 months ago
Towards Compressing Web Graphs
We consider the problem of compressing graphs of the link structure of the World Wide Web. We provide efficient algorithms for such compression that are motivated by recently prop...
Micah Adler, Michael Mitzenmacher