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ISMAR
2006
IEEE
16 years 16 days ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
HASE
1998
IEEE
15 years 10 months ago
Combining Various Solution Techniques for Dynamic Fault Tree Analysis of Computer Systems
Fault trees provide a graphical and logical framework for analyzing the reliability of systems. A fault tree provides a conceptually simple modeling framework to represent the sys...
Ragavan Manian, Joanne Bechta Dugan, David Coppit,...
DCC
2008
IEEE
16 years 6 months ago
Object-Based Regions of Interest for Image Compression
A fully automated architecture for object-based region of interest (ROI) detection is proposed. ROI's are defined as regions containing user defined objects of interest, and ...
Sunhyoung Han, Nuno Vasconcelos
GD
2005
Springer
16 years 1 days ago
Energy-Based Clustering of Graphs with Nonuniform Degrees
Widely varying node degrees occur in software dependency graphs, hyperlink structures, social networks, and many other real-world graphs. Finding dense subgraphs in such graphs is ...
Andreas Noack
ICDCSW
2007
IEEE
16 years 25 days ago
The WUI-Toolkit: A Model-Driven UI Development Framework for Wearable User Interfaces
We introduce the “WUI-Toolkit” as a framework to support and ease the development of wearable user interfaces (WUIs). The toolkit presents a first step towards a model-driven...
Hendrik Witt, Tom Nicolai, Holger Kenn