Constructing splines whose parametric domain is an arbitrary manifold and effectively computing such splines in realworld applications are of fundamental importance in solid and ...
We present a parallel iterative rigid body solver that avoids common artifacts at low iteration counts. In large or real-time simulations, iteration is often terminated before con...
Richard Tonge, Feodor Benevolenski, Andrey Voroshi...
A video transmission system is presented based on the 3-D SPIHT algorithm for video compression and turbo codes for channel error protection. The channel considered is a binary sy...
Brian A. Banister, Benjamin Belzer, Thomas R. Fisc...
We report on the progress we have achieved in development of Emohawk, a 3D virtual reality application with an emergent narrative for teaching high-school students and undergraduat...
This paper presents a method to simulate the melting and flowing phenomena with different materials in multiple phases. In such a multiphase environment, solid objects are melted ...
Ye Zhao, Lujin Wang, Feng Qiu, Arie E. Kaufman, Kl...