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» Physically Based Deformable Models in Computer Graphics
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SMA
2005
ACM
131views Solid Modeling» more  SMA 2005»
16 years 2 days ago
Manifold splines
Constructing splines whose parametric domain is an arbitrary manifold and effectively computing such splines in realworld applications are of fundamental importance in solid and ...
Xianfeng Gu, Ying He 0001, Hong Qin
TOG
2012
271views Communications» more  TOG 2012»
13 years 9 months ago
Mass splitting for jitter-free parallel rigid body simulation
We present a parallel iterative rigid body solver that avoids common artifacts at low iteration counts. In large or real-time simulations, iteration is often terminated before con...
Richard Tonge, Feodor Benevolenski, Andrey Voroshi...
DCC
2002
IEEE
16 years 6 months ago
Robust Video Transmission over Binary Symmetric Channels with Packet Erasures
A video transmission system is presented based on the 3-D SPIHT algorithm for video compression and turbo codes for channel error protection. The channel considered is a binary sy...
Brian A. Banister, Benjamin Belzer, Thomas R. Fisc...
ICIDS
2009
Springer
16 years 1 months ago
Emohawk: Searching for a "Good" Emergent Narrative
We report on the progress we have achieved in development of Emohawk, a 3D virtual reality application with an emergent narrative for teaching high-school students and undergraduat...
Cyril Brom, Michal Bída, Jakub Gemrot, Rudo...
CG
2006
Springer
15 years 6 months ago
Melting and flowing in multiphase environment
This paper presents a method to simulate the melting and flowing phenomena with different materials in multiple phases. In such a multiphase environment, solid objects are melted ...
Ye Zhao, Lujin Wang, Feng Qiu, Arie E. Kaufman, Kl...