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» Physically Based Deformable Models in Computer Graphics
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AFRIGRAPH
2006
ACM
16 years 15 days ago
Cost prediction for global illumination using a fast rasterised scene preview
The media industry is demanding increasing fidelity for their rendered images. Despite the advent of modern GPUs, the computational requirements of physically based global illumi...
Richard Gillibrand, Peter Longhurst, Kurt Debattis...
IMAMS
2007
245views Mathematics» more  IMAMS 2007»
15 years 8 months ago
Discrete Surface Ricci Flow: Theory and Applications
Conformal geometry is in the core of pure mathematics. Conformal structure is more flexible than Riemaniann metric but more rigid than topology. Conformal geometric methods have p...
Miao Jin, Junho Kim, Xianfeng David Gu
RT
2001
Springer
15 years 11 months ago
Point-Based Impostors for Real-Time Visualization
Abstract. We present a new data structure for encoding the appearance of a geometric model as seen from a viewing region (view cell). This representation can be used in interactive...
Michael Wimmer, Peter Wonka, François X. Si...
AC
2002
Springer
15 years 6 months ago
Embedded Software
nce of computation has systematically abstracted away the physical world. Embedded software systems, however, engage the physical world. Time, concurrency, liveness, robustness, c...
Edward A. Lee
CGF
2008
153views more  CGF 2008»
15 years 6 months ago
Context Aware Terrain Visualization for Wayfinding and Navigation
To assist wayfinding and navigation, the display of maps and driving directions on mobile devices is nowadays commonplace. While existing system can naturally exploit GPS informat...
Sebastian Möser, Patrick Degener, Roland Wahl...