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» Physically Based Deformable Models in Computer Graphics
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SIGGRAPH
2000
ACM
15 years 11 months ago
Progressive geometry compression
We propose a new progressive compression scheme for arbitrary topology, highly detailed and densely sampled meshes arising from geometry scanning. We observe that meshes consist o...
Andrei Khodakovsky, Peter Schröder, Wim Sweld...
SIGGRAPH
1998
ACM
15 years 10 months ago
Non-uniform Recursive Subdivision Surfaces
Doo-Sabin and Catmull-Clark subdivision surfaces are based on the notion of repeated knot insertion of uniform tensor product B-spline surfaces. This paperdevelopsrules for non-un...
Thomas W. Sederberg, Jianmin Zheng, David Sewell, ...
SGP
2007
15 years 9 months ago
A streaming algorithm for surface reconstruction
We present a streaming algorithm for reconstructing closed surfaces from large non-uniform point sets based on a geometric convection technique. Assuming that the sample points ar...
Rémi Allègre, Raphaëlle Chaine,...
CHI
2000
ACM
15 years 11 months ago
HandSCAPE: a vectorizing tape measure for on-site measuring applications
We introduce HandSCAPE, an orientation-aware digital tape measure, as an input device for digitizing field measurements, and visualizing the volume of the resulting vectors with c...
Jay Lee, Victor Su, Sandia Ren, Hiroshi Ishii
INTERSENSE
2006
ACM
16 years 15 days ago
Particle-based methodology for representing mobile ad-hoc networks
—We present a methodology based on physics laws and particles in order to represent, simulate, and architect advanced networking models. We introduce a mathematical formalism wit...
Carlos J. Martinez, Marisa López, Luis C. E...