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» Physically Based Deformable Models in Computer Graphics
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GRAPHITE
2006
ACM
16 years 15 days ago
Directional enhancement in texture-based vector field visualization
The use of textures provides a rich and diverse set of possibilities for the visualization of flow data. In this paper, we present methods designed to produce oriented and contro...
Francesca Taponecco, Timothy Urness, Victoria Inte...
DCC
2011
IEEE
15 years 1 months ago
Deplump for Streaming Data
We present a general-purpose, lossless compressor for streaming data. This compressor is based on the deplump probabilistic compressor for batch data. Approximations to the infere...
Nicholas Bartlett, Frank Wood
WMTE
2005
IEEE
16 years 3 days ago
A Multi-Model Approach for Supporting the Personalization of Ubiquitous Learning Applications
An additional platform for supporting learning in the same physical space in which it takes place, is now available owing to the continuous advancement of wireless and mobile tech...
Rosa G. J. Paredes, Hiroaki Ogata, Yoneo Yano, Ger...
PEWASUN
2007
ACM
15 years 8 months ago
Worst-case lifetime computation of a wireless sensor network by model-checking
Wireless Sensor Network (WSN) technology is now mature enough to be used in numerous application domains. However, due to the restricted amount of energy usually allocated to each...
Laurent Mounier, Ludovic Samper, Wassim Znaidi
DCC
2010
IEEE
15 years 11 months ago
Tanner Graph Based Image Interpolation
This paper interprets image interpolation as a channel decoding problem and proposes a tanner graph based interpolation framework, which regards each pixel in an image as a variab...
Ruiqin Xiong, Wen Gao