Sciweavers

2114 search results - page 219 / 423
» Physically Based Deformable Models in Computer Graphics
Sort
View
CGF
2007
94views more  CGF 2007»
15 years 6 months ago
Effective Derivation of Similarity Transformations for Implicit Laplacian Mesh Editing
Laplacian coordinates as a local shape descriptor have been employed in mesh editing. As they are encoded in the global coordinate system, they need to be transformed locally to r...
Hongbo Fu, Oscar Kin-Chung Au, Chiew-Lan Tai
PG
2007
IEEE
16 years 25 days ago
Point-Based Minkowski Sum Boundary
Minkowski sum is a fundamental operation in many geometric applications, including robotics, penetration depth estimation, solid modeling, and virtual prototyping. However, due to...
Jyh-Ming Lien
CW
2003
IEEE
15 years 12 months ago
Development of a recommendation system with multiple subjective evaluation process models
Current BtoC recommendation services utilize consumers’ purchased log as criteria for selecting information, yet it includes little information of the reason why he bought the i...
Emi Yano, Emi Sueyoshi, Isao Shinohara, Toshikazu ...
SIGGRAPH
2000
ACM
15 years 11 months ago
The digital Michelangelo project: 3D scanning of large statues
We describe a hardware and software system for digitizing the shape and color of large fragile objects under non-laboratory conditions. Our system employs laser triangulation rang...
Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusi...
SIGGRAPH
1997
ACM
15 years 10 months ago
Moving objects in space: exploiting proprioception in virtual-environment interaction
Manipulation in immersive virtual environments is difficult partly because users must do without the haptic contact with real objects they rely on in the real world to orient them...
Mark R. Mine, Frederick P. Brooks Jr., Carlo H. S&...