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» Physically Based Deformable Models in Computer Graphics
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VIS
2004
IEEE
218views Visualization» more  VIS 2004»
16 years 7 months ago
Pixel-Exact Rendering of Spacetime Finite Element Solutions
Computational simulation of time-varying physical processes is of fundamental importance for many scientific and engineering applications. Most frequently, time-varying simulation...
Michael Garland, Robert Haber, Yuan Zhou
HAPTICS
2008
IEEE
15 years 7 months ago
Haptic Interaction with Soft Tissues Based on State-Space Approximation
The well known property of haptic interaction is the high refresh rate of the haptic loop that is necessary for the stability of the interaction. Therefore, only simple computation...
Igor Peterlík, Ludek Matyska
PG
2002
IEEE
15 years 11 months ago
A Method of Human Short Hair Modeling and Real Time Animation
This paper describes a method of human short hair modeling and real time animation. A method is proposed to model the short hair. First, a hair style model is derived from a scalp...
Yang Guang, Zhiyong Huang
EICS
2011
ACM
14 years 10 months ago
A model-based approach for distributed user interfaces
This paper describes a model-based approach for designing distributed user interfaces (DUIs), i.e. graphical user interfaces that are distributed along one or many of the followin...
Jérémie Melchior, Jean Vanderdonckt,...
SMA
2003
ACM
173views Solid Modeling» more  SMA 2003»
15 years 11 months ago
Automating the CAD/CAE dimensional reduction process
Dimensional reduction is a simplification technique that eliminates one or more dimensions from a boundary value problem. It results in significant computational savings with mini...
Krishnan Suresh