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» Physically Based Deformable Models in Computer Graphics
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GI
2003
Springer
15 years 11 months ago
Policy Based Management for Critical Infrastructure Protection
: Our current societies are fully dependent on large complex critical infrastructures (LCCIs). These LCCIs are large scale distributed systems that are highly interdependent, both ...
Gwendal Le Grand, Franck Springinsfeld, Michel Rig...
STORYTELLING
2007
Springer
16 years 18 days ago
Wide Ruled: A Friendly Interface to Author-Goal Based Story Generation
We present Wide Ruled, an authoring tool for the creation of generative stories. It is based on the Universe author-goal-based model of story generation, and extends this model by ...
James Skorupski, Lakshmi Jayapalan, Sheena Marquez...
WACV
2005
IEEE
16 years 2 days ago
Using Co-Occurrence and Segmentation to Learn Feature-Based Object Models from Video
A number of recent systems for unsupervised featurebased learning of object models take advantage of cooccurrence: broadly, they search for clusters of discriminative features tha...
Thomas S. Stepleton, Tai Sing Lee
ICVS
2003
Springer
15 years 11 months ago
Navigating through Logic-Based Scene Models for High-Level Scene Interpretations
This paper explores high-level scene interpretation with logic-based conceptual models. The main interest is in aggregates which describe interesting co-occurrences of physical obj...
Bernd Neumann, Thomas Weiss
DIGRA
2005
Springer
16 years 23 hour ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson