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» Physically Based Deformable Models in Computer Graphics
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P2P
2007
IEEE
16 years 22 days ago
PEPINO: PEer-to-Peer network INspectOr
PEPINO is a simple and effective peer-to-peer network inspector. It visualises not only meaningful pointers and connections between peers, but also the exchange of messages betwee...
Donatien Grolaux, Boris Mejías, Peter Van R...
NIPS
2001
15 years 7 months ago
MIME: Mutual Information Minimization and Entropy Maximization for Bayesian Belief Propagation
Bayesian belief propagation in graphical models has been recently shown to have very close ties to inference methods based in statistical physics. After Yedidia et al. demonstrate...
Anand Rangarajan, Alan L. Yuille
ICRA
2006
IEEE
103views Robotics» more  ICRA 2006»
16 years 14 days ago
A Time-budgeted Collision Detection Method
- Collision detection is a critical module in many applications such as computer graphics, robot motion planning, physical simulation, CAD/CAM, and molecular modeling. Many efficie...
Yu-Te Lin, Tsai-Yen Li
SC
2005
ACM
16 years 7 hour ago
Bridging the Macro and Micro: A Computing Intensive Earthquake Study Using Discovery Net
We present the development and use of a novel distributed geohazard modeling environment for the analysis and interpretation of large scale earthquake data sets. Our work demonstr...
Yike Guo, Jian Guo Liu, Moustafa Ghanem, Kyran Mis...
SG
2009
Springer
16 years 1 months ago
Sketch-Based Interface for Crowd Animation
In this paper, we propose a novel interface for controlling crowd animation. Crowd animation is widely used in movie production and computer games. However, to make an intended cro...
Masaki Oshita, Yusuke Ogiwara