Sciweavers

2114 search results - page 169 / 423
» Physically Based Deformable Models in Computer Graphics
Sort
View
DAGM
2010
Springer
15 years 7 months ago
Geometrically Constrained Level Set Tracking for Automotive Applications
We propose a new approach for integrating geometric scene knowledge into a level-set tracking framework. Our approach is based on a novel constrained-homography transformation mode...
Esther Horbert, Dennis Mitzel, Bastian Leibe
CGF
2008
151views more  CGF 2008»
15 years 6 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...
AIEDU
2005
89views more  AIEDU 2005»
15 years 6 months ago
An Evaluation of a Hybrid Language Understanding Approach for Robust Selection of Tutoring Goals
In this paper, we explore the problem of selecting appropriate interventions for students based on an analysis of their interactions with a tutoring system. In the context of the W...
Carolyn Penstein Rosé, Kurt VanLehn
VISUALIZATION
2003
IEEE
15 years 11 months ago
Image Space Based Visualization of Unsteady Flow on Surfaces
We present a novel technique for direct visualization of unsteady flow on surfaces from computational fluid dynamics. The method generates dense representations of time-dependen...
Robert S. Laramee, Bruno Jobard, Helwig Hauser
3DIM
2003
IEEE
15 years 10 months ago
Image-Based Techniques for Digitizing Environments and Artifacts
This paper presents an overview of techniques for generating photoreal computer graphics models of real-world places and objects. Our group's early efforts in modeling scenes...
Paul E. Debevec