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ICCHP
1994
Springer
15 years 10 months ago
Synthesizing Non-Speech Sound to Support Blind and Visually Impaired Computer Users
This paper describes work in progress on automatic generation of "impact sounds" based on physical modelling. These sounds can be used as non-speech audio presentation of...
Alireza Darvishi, Valentin Guggiana, Eugen Muntean...
SG
2009
Springer
16 years 29 days ago
GPSel: A Gestural Perceptual-Based Path Selection Technique
This paper introduces a gestural perceptual-based approach to select objects, i.e., nodes and/or edges along paths. Based on known results from perception research, we propose a mo...
Hoda Dehmeshki, Wolfgang Stürzlinger
AFRIGRAPH
2003
ACM
15 years 11 months ago
Psychophysically based artistic techniques for increased perceived realism of virtual environments
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Peter Longhurst, Patrick Ledda, Alan Chalmers
PAMI
2006
132views more  PAMI 2006»
15 years 6 months ago
A Generative Sketch Model for Human Hair Analysis and Synthesis
In this paper, we present a generative sketch model for human hair analysis and synthesis. We treat hair images as 2D piecewisely smooth vector (flow) fields, and thus our represe...
Hong Chen, Song Chun Zhu
SIGGRAPH
1999
ACM
15 years 10 months ago
Realistic, Hardware-Accelerated Shading and Lighting
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Wolfgang Heidrich, Hans-Peter Seidel