This paper describes work in progress on automatic generation of "impact sounds" based on physical modelling. These sounds can be used as non-speech audio presentation of...
Alireza Darvishi, Valentin Guggiana, Eugen Muntean...
This paper introduces a gestural perceptual-based approach to select objects, i.e., nodes and/or edges along paths. Based on known results from perception research, we propose a mo...
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
In this paper, we present a generative sketch model for human hair analysis and synthesis. We treat hair images as 2D piecewisely smooth vector (flow) fields, and thus our represe...
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...