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» Physically Based Deformable Models in Computer Graphics
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SGP
2004
15 years 8 months ago
Simplification and Improvement of Tetrahedral Models for Simulation
Most 3D mesh generation techniques require simplification and mesh improvement stages to prepare a tetrahedral model for efficient simulation. We have developed an algorithm that ...
Barbara Cutler, Julie Dorsey, Leonard McMillan
ANTSW
2010
Springer
15 years 4 months ago
Evaluating the Robustness of Activator-Inhibitor Models for Cluster Head Computation
Activator-inhibitor models have been widely used to explain several morphogenetic processes. They have also been used to engineer algorithms for computer graphics, distributed syst...
Lidia Yamamoto, Daniele Miorandi
SYNASC
2005
IEEE
84views Algorithms» more  SYNASC 2005»
16 years 8 hour ago
Membrane Computing as a Framework for Modeling Economic Processes
Abstract. This paper is a first step towards a systematic evaluation of the possibilities to use membrane computing as a modeling framework for economics. Membrane computing is a ...
Gheorghe Paun, Radu A. Paun
SGP
2007
15 years 8 months ago
Generalized surface flows for mesh processing
Geometric flows are ubiquitous in mesh processing. Curve and surface evolutions based on functional minimization have been used in the context of surface diffusion, denoising, sha...
Ilya Eckstein, Jean-Philippe Pons, Yiying Tong, C....
EDBTW
2006
Springer
15 years 10 months ago
Context Consistency Management Using Ontology Based Model
Abstract. Inconsistent contexts are death-wounds which usually result in contextaware applications' incongruous behaviors and users' perplexed feelings, therefore the ben...
Yingyi Bu, Shaxun Chen, Jun Li, XianPing Tao, Jian...